Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

 Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

 Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

Rifle10.jpg
Rifle09.jpg
 Above, side-view rendered in Marmoset Toolbag 3. Concept below.

Above, side-view rendered in Marmoset Toolbag 3. Concept below.

 Marmoset Toolbag 3 Render

Marmoset Toolbag 3 Render

 Found some reference for this while shopping for groomsmen gifts. I went with higher quality knives, but I still like the look of this one.  Modeled in 3ds Max, then dynameshed in Zbrush to add more detail to the ornate sections. Baked and textured in Substance Painter, then rendered in Marmoset Toolbag 3.

Found some reference for this while shopping for groomsmen gifts. I went with higher quality knives, but I still like the look of this one.

Modeled in 3ds Max, then dynameshed in Zbrush to add more detail to the ornate sections. Baked and textured in Substance Painter, then rendered in Marmoset Toolbag 3.

 Found some reference for this while shopping for groomsmen gifts. I went with higher quality knives, but I still like the look of this one.  Modeled in 3ds Max, then dynameshed in Zbrush to add more detail to the ornate sections. Baked and textured in Substance Painter, then rendered in Marmoset Toolbag 3.

Found some reference for this while shopping for groomsmen gifts. I went with higher quality knives, but I still like the look of this one.

Modeled in 3ds Max, then dynameshed in Zbrush to add more detail to the ornate sections. Baked and textured in Substance Painter, then rendered in Marmoset Toolbag 3.

HighresScreenshot00014.jpg
lamp2zbrush.jpg
lampzbrush.jpg
GlassSidewalk01.jpg
GlassSidewalk02.jpg
 Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.
 Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.
 Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.
Rifle10.jpg
Rifle09.jpg
 Above, side-view rendered in Marmoset Toolbag 3. Concept below.
 Marmoset Toolbag 3 Render
 Found some reference for this while shopping for groomsmen gifts. I went with higher quality knives, but I still like the look of this one.  Modeled in 3ds Max, then dynameshed in Zbrush to add more detail to the ornate sections. Baked and textured in Substance Painter, then rendered in Marmoset Toolbag 3.
 Found some reference for this while shopping for groomsmen gifts. I went with higher quality knives, but I still like the look of this one.  Modeled in 3ds Max, then dynameshed in Zbrush to add more detail to the ornate sections. Baked and textured in Substance Painter, then rendered in Marmoset Toolbag 3.
HighresScreenshot00014.jpg
lamp2zbrush.jpg
lampzbrush.jpg
GlassSidewalk01.jpg
GlassSidewalk02.jpg

Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

Unreal 4 scene based on Mercer Street, NY. All content created with Max/Maya, Substance Designer/Painter, and Zbrush.

Above, side-view rendered in Marmoset Toolbag 3. Concept below.

Marmoset Toolbag 3 Render

Found some reference for this while shopping for groomsmen gifts. I went with higher quality knives, but I still like the look of this one.

Modeled in 3ds Max, then dynameshed in Zbrush to add more detail to the ornate sections. Baked and textured in Substance Painter, then rendered in Marmoset Toolbag 3.

Found some reference for this while shopping for groomsmen gifts. I went with higher quality knives, but I still like the look of this one.

Modeled in 3ds Max, then dynameshed in Zbrush to add more detail to the ornate sections. Baked and textured in Substance Painter, then rendered in Marmoset Toolbag 3.

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